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Their portfolio includes the multiple award winning RPG Divine Divinity, Beyond Divinity and Divinity 2 -Ego Draconis as well as the popular online children communities produced for various broadcasters such as Adventure Rock (BBC), KetnetKick (VRT), Superia (NRK) and GulliLand (Lagardère). We look forward to a long term partnership with Emergent, working with their cutting edge development tech." For more information on Larian Studios, Monkey Labs and Divinity II: Ego Draconis please visit For more information on Emergent and its development technologies, please visit About Larian Studios Larian Studios is the largest independent games developer from Belgium. Gamebryo easily integrates with the applications we use and is readily customizable to fall into place in our pipelines. "To accomplish this, we needed to focus on implementing our ideas, and not be too restricted by any engine limitations, so Gamebryo was perfect for our needs." Louzas continues, "From past experience, we knew Gamebryo would allow for fast prototyping, letting us test new ideas and features without having to spend too much precious 'actual' development time. "We wanted to create innovative gameplay experiences that were unique to these diverse audiences," said Benoît Louzas, Producer, Larian Studios. From the vast fantasy world of Divinity designed for hardcore RPG fans to the primate-themed educational game companion for classic kid's textbooks, the use of Gamebryo helped Larian reduce the time spent in redundant tech creation and decreased the time to market. The studio used the unique flexibility of Emergent's tech to develop these two very different genres titles.
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#Gamebryo engine limits Pc#
Simultaneous to development of Divinity 2, Larian took advantage of Gamebryo's flexibility to develop the innovative educational PC title Monkey Labs, its first in a series of video games designed specifically for classroom use for kids ages 7-14. This next installment in the critically-acclaimed Divinity series is available now on PC in Germany and will launch worldwide in early 2010 on Xbox 360 videogame and entertainment system from Microsoft and PC, starting on January 5th in North America. Flanders, Belgium - Larian Studios today named Emergent's Gamebryo its development engine of choice, revealing that they have utilized Emergent's tech to bring a variety of multi-faceted projects to life, including the highly anticipated Divinity II: Ego Draconis.